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- Tutorial Custom Clothing ( House of Legacy )
In this tutorial I will teach you how to make your own custom clothes and then put them into the game House Of Legacy. This method is not adding new items but replacing the existing texture (clothing) in the game with the new clothes design that is made.
Note: If you change the texture such as clothes or hairstyle, the NPC clothes will also change because this Texture is "General" and not specific to the player only.
What is needed?
Bepinex
https://github.com/BepInEx/BepInEx/releases/download/v5.4.22/BepInEx_x64_5.4.22.0.zip
XUnityAutoTranslator
How to Install Bepinex
1. Download the .zip file using the direct link above.
2. Extract the contents of the zip file.
3. Move the extracted files (which will include a BepInEx folder, doorstop_config.ini, and winhttp.dll) directly into the root folder of the game.
This is the folder that contains the game's main executable (.exe) file.
*You can locate this root game Folder in steam manage icon.
4. Run the game once. This allows BepInEx to initialize in the background and generate the rest of its necessary folders (most importantly, the plugins folder inside the BepInEx folder, which is where you will place your downloaded mods).Close the game and begin adding your mods to the BepInEx/plugins folder.
How to install XUnityAutoTranslator
1. Download the XUnity.AutoTranslator-BepInEx-5.5.1_2.zip file using the direct link above.
2. Extract the contents of the zip file.
3. Open the extracted XUnity.AutoTranslator-BepInEx-5.5.1_2 folder and navigate to the BepInEx folder. You will see two folders: core and plugins.
5. - Open the core folder and you'll find a file called XUnity.Common.dll. Then, copy it and place it in your game's BepInEx>core folder.
6. - Open the plugins folder and you'll find two folders named XUnity.AutoTranslator and XUnity.ResourceRedirector. Copy these two folders and place them in your game's BepInEx>plugins folder.
7. 5. After that, run your House of Legacy game to enter the city and exit the game.
8. Go to the game folder and you'll find a config folder that has been automatically generated. Enter that folder and you'll see a file named AutoTranslatorConfig.ini. Open AutoTranslatorConfig.ini using notepad.
Then, find the word below. If the sentence at the end says False, replace it with True :
- EnableTextureDumping= False > EnableTextureDumping=True
- EnableTextureScanOnSceneLoad=False > EnableTextureScanOnSceneLoad=True
- TextureHashGenerationStrategy=False > TextureHashGenerationStrategy=True
After editing, press the save button and then restart the House of Legacy game until you reach the city.
9. Go to your game's BepInEx folder and enter the Translation folder.
- Open Texture folder
- Then a dump image file from the game will appear.
10. After that, find a picture of the clothes your clan members are wearing. In this tutorial, I will change this green clothes.
As you can see this image file is named “MemB11BD0 [855B89805D-20D737EC09].png”.
If you want to change the texture of the clothes (all the clothes in this game) you need to know that the texture for one clothes has 2 image files, one large and one small. The small size is for display in the family tree (geneology) while the large image is displayed in the character info panel.
An easy way to find both images is to change one letter in the middle of the file name. Example below
11. Select the clothing you want to include in the game and rename it to the original texture image file name.
Example:
11. Copy the image file of the new clothes and replace it into your BepInEx>En>Texture folder, replacing the original image file.
11. Open the House of Legacy game and see the results!






















